26.04.2015, 12:59
Oh, I just went to set them to that just then man and I already have every sign set to 200.0?
eg, sign = CreateDynamicObject(7313, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, -1, -1, -1, 200.0, 200.0);
I lowered them to 199, then 99, then set the streamer include to a max of 99 and removed my custom values.
It's still the same unfortunately, an to add to this in previous times I had to put a sign with the default texture(unchanged) below the ground or simply in view to even get my custom ones to move, because they didn't move without that.. I don't have to do that anymore so it seems.
eg, sign = CreateDynamicObject(7313, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, -1, -1, -1, 200.0, 200.0);
I lowered them to 199, then 99, then set the streamer include to a max of 99 and removed my custom values.
It's still the same unfortunately, an to add to this in previous times I had to put a sign with the default texture(unchanged) below the ground or simply in view to even get my custom ones to move, because they didn't move without that.. I don't have to do that anymore so it seems.