21.07.2009, 11:14 
	
	
	
		I've maked a /cuff cmd, it works to cuff people but...
I want a rank connected to it, I have already connected the team to it, but on all my cop cmd's I got a rank connected.
I'm using ranks like this:
Here is my /cuff command:
So, how should I put a rank in to this command?
Thanks
	
	
	
I want a rank connected to it, I have already connected the team to it, but on all my cop cmd's I got a rank connected.
I'm using ranks like this:
Код:
PlayerInfo[playerid][pRank] < 1)
Код:
if(strcmp(cmd, "/cuff", true) == 0)
	{
		if(IsPlayerConnected(playerid))
		{
		if(GetPlayerTeam(playerid)==11)
			{
				if(IsPlayerInAnyVehicle(playerid))
			  {
			    SendClientMessage(playerid, COLOR_GREY, "  Cannot use this while being in the Car !");
			    return 1;
			  }
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp)) {
					SendClientMessage(playerid, COLOR_WHITE, "USAGE: /cuff [Playerid/PartOfName]");
					return 1;
				}
				giveplayerid = ReturnUser(tmp);
				if (IsPlayerConnected(giveplayerid))
				{
					if(giveplayerid != INVALID_PLAYER_ID)
					{
						if(GetPlayerTeam(playerid)==11)
						{
							SendClientMessage(playerid, COLOR_GREY, "  You can't Cuff Cops !");
							return 1;
						}
						if (ProxDetectorS(8.0, playerid, giveplayerid))
						{
						  if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Cuff yourself!"); return 1; }
						  {
								GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
								GetPlayerName(playerid, sendername, sizeof(sendername));
								format(string, sizeof(string), "* You were Cuffed by %s, till uncuff.", sendername);
								SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
								format(string, sizeof(string), "* You Cuffed %s, till uncuff.", giveplayer);
								SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
								format(string, sizeof(string), "* %s Hand Cuffs %s, so he wont go anywhere.", sendername ,giveplayer);
								ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
								GameTextForPlayer(giveplayerid, "~r~Cuffed", 2500, 3);
								TogglePlayerControllable(giveplayerid, 0);
								ApplyAnimation(giveplayerid,"ped","cower",1,1,0,0,0,0);
								ApplyAnimation(giveplayerid,"ped","cower",1,1,0,0,0,0);
								PlayerCuffed[giveplayerid] = 2;
								PlayerCuffedTime[giveplayerid] = 300;
						  }
						}
						else
						{
						  SendClientMessage(playerid, COLOR_GREY, "  That player is not near you !");
						  return 1;
						}
					}
				}
				else
				{
				  SendClientMessage(playerid, COLOR_GREY, "  That player is Offline !");
				  return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "  You are not a Cop !");
			}
		}
		return 1;
	}
Thanks


