21.07.2009, 11:05
pawn Code:
#define AdMsg 1 //At the top
//This doesn't work:
public FoundBug(playerid) //Timer
{
switch(AdMsg)
{
case 1: //msg
case 2: //msg
case 3: //msg
}
}
#define AdMsg 1 //At the top
//This doesn't work:
public FoundBug(playerid) //Timer
{
switch(AdMsg)
{
case 1: //msg
case 2: //msg
case 3: //msg
}
}