[GameMode] Blank Script for 0.3.7
#1

What is this?
This is an updated version of new.pwn. I've added all callbacks from 0.3a to 0.3.7

What's new?
Callbacks added:
pawn Код:
OnEnterExitModShop(playerid, enterexit, interiorid)
OnVehicleDamageStatusUpdate(vehicleid, playerid)
OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z)
OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ)
OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid, bodypart)
OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
OnPlayerClickTextDraw(playerid, Text:clickedid)
OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ)
OnPlayerEditObject(playerid, playerobject, objectid, response, Float:fX, Float:fY, Float:fZ, Float:fRotX, Float:fRotY, Float:fRotZ)
OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ)
OnIncomingConnection(playerid, ip_address[], port)
OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
OnTrailerUpdate(playerid, vehicleid)
OnVehicleSirenStateChange(playerid, vehicleid, newstate)
OnActorStreamIn(actorid, forplayerid)
OnActorStreamOut(actorid, forplayerid)
Native added:
pawn Код:
IsValidVehicle(playerid);
Download:
BitBucket Download Page


Whenever Kalcor update SAMP, I'm going to add all possible callbacks.
Reply


Messages In This Thread
Blank Script for 0.3.7 - by J4Rr3x - 25.04.2015, 15:33
Re: Blank Script for 0.3.7 - by AzaMx - 25.04.2015, 19:48
Re : Blank Script for 0.3.7 - by S4t3K - 25.04.2015, 19:57
Re: Re : Blank Script for 0.3.7 - by J4Rr3x - 25.04.2015, 20:03
Re: Re : Blank Script for 0.3.7 - by Infinity - 25.04.2015, 20:15
Re: Re : Blank Script for 0.3.7 - by J4Rr3x - 25.04.2015, 20:30
Re : Blank Script for 0.3.7 - by Moroccan - 30.04.2015, 20:11
Re: Blank Script for 0.3.7 - by Nirzor - 05.05.2015, 17:09
Re: Blank Script for 0.3.7 - by FernandoLight - 12.05.2015, 14:16
Re: Blank Script for 0.3.7 - by J4Rr3x - 12.05.2015, 15:45

Forum Jump:


Users browsing this thread: 1 Guest(s)