25.04.2015, 11:31
Well, it mostly depends what the lines inside your gamemode are supposed to do. If there are plenty of timers and many custom objects created or destroyed, it is obviously that it might slow down your sever's performance.
So far I've seen 140k lines gamemodes, so I don't think there is a limit, excepting creativity and hard work.
So far I've seen 140k lines gamemodes, so I don't think there is a limit, excepting creativity and hard work.

