24.04.2015, 16:06
Quote:
Although I can not know where the player will be put to. I also want to be able to prevent the player going there or even further, setting my own position for that.
If you have the array for all fixed ped paths I'm up for it. But if you don't, then what am I supposed to do? I need this for a server-sided position setting system, but because of this, it interferes. |
S I M P L E... Don't need an array of paths, as all that is, is where they get teled to.
By knowing they dropped below 0, then ended up being teled up top, shows when the script should be picking up the tele and then, you can place them, where you want.
Same in that, you could use the same checking function of above 0, to get their last "good" position, and put them back to that spot, when they get teled.
But seriously... It's scriptable.