21.04.2015, 17:42
The Kick() function doesn't have a 'reason' parameter. You have to use SendClientMessage to show a message before kicking the player.
HOWEVER, be warned: If you send a message then immediately Kick() the player, the message likely won't be seen (sent after they are kicked). To circumvent this, set a timer and kick them after 500ms or so.
HOWEVER, be warned: If you send a message then immediately Kick() the player, the message likely won't be seen (sent after they are kicked). To circumvent this, set a timer and kick them after 500ms or so.