19.04.2015, 01:33
1.You should place the object where you want the treadmill to be.
2.use IsPlayerInRangeOfPoint function to define the location of the treadmill
3.Set "KEY_SECONDARY_ATTACK" (Enter) to trigger the script in the desired range
4. TogglePlayerControllable 0 and ApplyAnimation for the player.
It looks like as the person is using the treadmill.
2.use IsPlayerInRangeOfPoint function to define the location of the treadmill
3.Set "KEY_SECONDARY_ATTACK" (Enter) to trigger the script in the desired range
4. TogglePlayerControllable 0 and ApplyAnimation for the player.
It looks like as the person is using the treadmill.