Filterscript and a Gamemode difference ?
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Originally Posted by Sithis
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Filterscripts can be used to create large gamemodes where for example the vehicle script is a filterscript, the house system is a filterscript, etc.

Because you can load and unload filterscripts without restarting the server, updates are easy.
But having them statically as filterscripts isn't the way to go about, bugs are most likely to appear, whereas the server might even get totally bugged, forcing a restart. It's always good to keep like 1-3 filterscripts statically (assuming that you want to), and the rest of your stuff in your gamemode.
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Messages In This Thread
Filterscript and a Gamemode difference ? - by NviDa - 14.04.2015, 16:21
Re: Filterscript and a Gamemode difference ? - by NviDa - 15.04.2015, 13:09
Re: Filterscript and a Gamemode difference ? - by Ahmad45123 - 15.04.2015, 13:48
Re: Filterscript and a Gamemode difference ? - by NviDa - 16.04.2015, 05:18
Re: Filterscript and a Gamemode difference ? - by SickAttack - 16.04.2015, 06:19
Re: Filterscript and a Gamemode difference ? - by Sithis - 16.04.2015, 06:35
Re: Filterscript and a Gamemode difference ? - by SickAttack - 16.04.2015, 06:41
Re: Filterscript and a Gamemode difference ? - by Sithis - 16.04.2015, 08:28
Re: Filterscript and a Gamemode difference ? - by Darrenr - 16.04.2015, 08:51

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