IsPlayerInRangePoint Help.... +Rep
#6

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Originally Posted by kesarthakur
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They not only sendclientmessage but also explodes thats the reason i want it

Edit: After showing client message and exploding the object will be destroyed so the pos should be reomved from the loop
is it possible??
1. You should use y_iterate at the least (add only objects you want to explode).
2. You have to destroy the object yourself, an explosion won't do so for you.
3. An object will no longer be in the loop if it is destroyed so the position will not need to be removed.
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Messages In This Thread
IsPlayerInRangePoint Help.... +Rep - by kesarthakur - 12.04.2015, 05:06
Re: IsPlayerInRangePoint Help.... +Rep - by Gammix - 12.04.2015, 05:30
Re: IsPlayerInRangePoint Help.... +Rep - by kesarthakur - 12.04.2015, 05:34
Re: IsPlayerInRangePoint Help.... +Rep - by Crayder - 12.04.2015, 05:44
Re: IsPlayerInRangePoint Help.... +Rep - by kesarthakur - 12.04.2015, 05:46
Re: IsPlayerInRangePoint Help.... +Rep - by Crayder - 12.04.2015, 05:51
Re: IsPlayerInRangePoint Help.... +Rep - by Gammix - 12.04.2015, 05:51
Re: IsPlayerInRangePoint Help.... +Rep - by Crayder - 12.04.2015, 05:56
Re: IsPlayerInRangePoint Help.... +Rep - by kesarthakur - 12.04.2015, 08:01

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