IsPlayerInRangePoint Help.... +Rep
#5

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Originally Posted by Crayder
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I think you should just attach labels to each object. This is way more efficient and they are streamed (which is what you want your message to do).
They not only sendclientmessage but also explodes thats the reason i want it

Edit: After showing client message and exploding the object will be destroyed so the pos should be reomved from the loop
is it possible??
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Messages In This Thread
IsPlayerInRangePoint Help.... +Rep - by kesarthakur - 12.04.2015, 05:06
Re: IsPlayerInRangePoint Help.... +Rep - by Gammix - 12.04.2015, 05:30
Re: IsPlayerInRangePoint Help.... +Rep - by kesarthakur - 12.04.2015, 05:34
Re: IsPlayerInRangePoint Help.... +Rep - by Crayder - 12.04.2015, 05:44
Re: IsPlayerInRangePoint Help.... +Rep - by kesarthakur - 12.04.2015, 05:46
Re: IsPlayerInRangePoint Help.... +Rep - by Crayder - 12.04.2015, 05:51
Re: IsPlayerInRangePoint Help.... +Rep - by Gammix - 12.04.2015, 05:51
Re: IsPlayerInRangePoint Help.... +Rep - by Crayder - 12.04.2015, 05:56
Re: IsPlayerInRangePoint Help.... +Rep - by kesarthakur - 12.04.2015, 08:01

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