11.04.2015, 13:32
You declared RandomSpawns after OnPlayerSpawn callback. It needs to be declared before:
pawn Код:
new Float:RandomSpawns[][] =
{
{1299.6201, 303.8129, 27.5555, 334.1266}, // Randomspawn
{1300.2102, 224.2214, 23.7565, 171.3810}, // Randomspawn
{1327.3563, 217.3694, 23.9410, 254.5809}, // Randomspawn
{1351.4109, 181.9179, 19.6343, 241.7132} // Randomspawn
};
// callbacks below..
public OnPlayerSpawn(playerid)
{
new Random = random(sizeof(RandomSpawns));
SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
return 1;
}

