SA-MP 0.3.7 "Shadow & Light" bug
#10

Quote:
Originally Posted by Dredd
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So, some of the walls will be fixed in 0.3.7?
Can you provide the ids of the fixed walls?
The wall objects I fixed were variations that all used the same texture and are listed at the top of the SAMP.IDE file:

Quote:

# * Updated wall001 (ID:19353) to use vertex colours so it does not respond to dynamic lighting
# * Updated wall031 (ID:19383) to use vertex colours so it does not respond to dynamic lighting
# * Updated wall047 (ID:19399) to use vertex colours so it does not respond to dynamic lighting
# * Updated wall066 (ID:19426) to use vertex colours so it does not respond to dynamic lighting
# * Updated wall085 (ID:19445) to use vertex colours so it does not respond to dynamic lighting

If you use those objects they will not respond to dynamic lighting. You could re-texture them too.

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Messages In This Thread
SA-MP 0.3.7 "Shadow & Light" bug - by dav956 - 03.04.2015, 10:54
Re: SA-MP 0.3.7 "Shadow & Light" bug - by Sledgehammer - 03.04.2015, 11:04
Re: SA-MP 0.3.7 "Shadow & Light" bug - by Dredd - 03.04.2015, 11:13
Re: SA-MP 0.3.7 "Shadow & Light" bug - by dav956 - 03.04.2015, 11:13
Re: SA-MP 0.3.7 "Shadow & Light" bug - by Wennicke - 03.04.2015, 11:30
Re: SA-MP 0.3.7 "Shadow & Light" bug - by Kar - 04.04.2015, 05:18
Re: SA-MP 0.3.7 "Shadow & Light" bug - by Slice - 09.04.2015, 10:32
Re: SA-MP 0.3.7 "Shadow & Light" bug - by Matite - 09.04.2015, 11:23
Re: SA-MP 0.3.7 "Shadow & Light" bug - by Dredd - 09.04.2015, 11:25
Re: SA-MP 0.3.7 "Shadow & Light" bug - by Matite - 09.04.2015, 11:29

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