05.04.2015, 17:34
The first part of this code won't work (or won't work properly), but this will.
pawn Код:
if(IsPlayerConnected(playerid))
{
if(hittype == BULLET_HIT_TYPE_PLAYER_OBJECT)
{
new streamerid = Streamer_GetItemStreamerID(playerid, STREAMER_TYPE_OBJECT, hitid);
if(IsValidDynamicObject(streamerid))
{
CallLocalFunction("OnPlayerShootDynamicObject", "dddfff", playerid, weaponid, streamerid, fX, fY, fZ);
}
}
}