Cannot get 3D text label to display after loading.
#5

Try this:
pawn Код:
ublic OnHousesLoad(houseid)
{
    hInfo[houseid][hID] = cache_get_field_content_int(0, "hID");
    if(hInfo[houseid][hID] > 0)
    {
        hInfo[houseid][owned] = cache_get_field_content_int(0, "owned");
        cache_get_field_content(0, "owner",hInfo[houseid][owner]);
        cache_get_field_content(0, "address",hInfo[houseid][address]);
        hInfo[houseid][cost] = cache_get_field_content_int(0, "cost");
        hInfo[houseid][Int] = cache_get_field_content_int(0, "Int");
        hInfo[houseid][hX] = cache_get_field_content_float(0, "hX");
        hInfo[houseid][hY] = cache_get_field_content_float(0, "hY");
        hInfo[houseid][hZ] = cache_get_field_content_float(0, "hZ");
        hInfo[houseid][tX] = cache_get_field_content_float(0, "tX");
        hInfo[houseid][tY] = cache_get_field_content_float(0, "tY");
        hInfo[houseid][tZ] = cache_get_field_content_float(0, "tZ");
   
        hPickup[houseid] = CreateDynamicPickup(1273,1,hInfo[houseid][hX],hInfo[houseid][hY],hInfo[houseid][hZ]);
        House[houseid] = CreateDynamic3DTextLabel(hInfo[houseid][address], COLOR_GREEN, hInfo[houseid][hX], hInfo[houseid][hY], hInfo[houseid][hZ]+0.5, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 50);
   
        Houses++;
        printf("%d Houses Have Been Loaded.",Houses);
    }
    return 1;
}
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