Vehicle damage textdraw mess up
#1

Hello, I've been working on a vehicle damage textdraw and so some reason it doesn't put the health in.. it shows as Damage: 0.000000... I can't see what i've done or gone wrong here, would love for some help!
pawn Код:
public OnPlayerUpdate(playerid)
{
        new ddamage[16];
    format(ddamage, sizeof(ddamage), "damage: %0.f", GetVehDamage(playerid));
    TextDrawSetString(DamageTD, ddamage);
}

stock GetVehDamage(playerid)
{
    new Float:health;
    new vehid = GetPlayerVehicleID(playerid);
    GetVehicleHealth(vehid, health);
    return 1;
}
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Messages In This Thread
Vehicle damage textdraw mess up - by LeXuZ - 02.04.2015, 17:00
Re: Vehicle damage textdraw mess up - by BGTrucker - 02.04.2015, 17:18
Re: Vehicle damage textdraw mess up - by LeXuZ - 02.04.2015, 18:23
Re: Vehicle damage textdraw mess up - by CalvinC - 02.04.2015, 18:33
Re: Vehicle damage textdraw mess up - by LeXuZ - 02.04.2015, 22:24
Re: Vehicle damage textdraw mess up - by Smileys - 02.04.2015, 22:33
AW: Re: Vehicle damage textdraw mess up - by FSAOskar - 02.04.2015, 22:46

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