02.04.2015, 06:13
It's practically the exact same thing.
But you could do something like this (referring to your code up there) - which I think is just useless:
But you could do something like this (referring to your code up there) - which I think is just useless:
pawn Code:
#define SCORE(%0) PlayerInfo[%0][pScore]
dini_IntSet(file, "Score", SCORE(playerid));