01.04.2015, 17:13
Code:
new Weathers[] = { 8, 9, 19 }; SetTimer("Weatherst", 300000, true); //OnGameModeInit forward Weatherst(playerid); public Weatherst(playerid) { new rand = random(sizeof(Weathers)); SetPlayerWeather(Weathers[rand]); }
new RanWeath = random(sizeof(RanWeath));