01.04.2015, 15:04
Use SetTimerEx... sorry cant link you up to the wiki since im on phone...neither i can make a code for you atm.
then basically define that public code that the timer is going to use
forward TTimerNam(playerid);
then ur time function
public TimerName(playerid)
and in the public function hide all the textdraw which u have shown before
use wiki samp... and look for SetTimerEx
then basically define that public code that the timer is going to use
forward TTimerNam(playerid);
then ur time function
public TimerName(playerid)
and in the public function hide all the textdraw which u have shown before
use wiki samp... and look for SetTimerEx