30.03.2015, 18:09
Just make the second button contain nothing:
Then it wont be displayed.
And i use an enumerator so that the numbers gets assigned automatically, you can use #define as well to define numbers, but using an enumerator is easier and less confusing.
pawn Код:
ShowPlayerDialog(playerid, DIALOG_CMDS, DIALOG_STYLE_MSGBOX, "Title", "text", "Button1", "");
And i use an enumerator so that the numbers gets assigned automatically, you can use #define as well to define numbers, but using an enumerator is easier and less confusing.