29.03.2015, 16:27
UPDATE
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• Added new knife object only for 0.3.7 (model = 19583), just add "#define KNIFE_NEW" at the top of your gamemode to start using the new knife. If not defined the script will automatically switch to the old knife.
Note: To use new knife object, you must have your client updated to 0.3.7.
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• Added new knife object only for 0.3.7 (model = 19583), just add "#define KNIFE_NEW" at the top of your gamemode to start using the new knife. If not defined the script will automatically switch to the old knife.
Note: To use new knife object, you must have your client updated to 0.3.7.