29.03.2015, 09:31
The braces should be the other way around.
pawn Код:
{
INI_Int("Vehicle1",PlayerInfo[playerid][pVehicle1]);
INI_Int("Vehicle1Model",PlayerInfo[playerid][pVehicle1Model]);
INI_Float("Vehicle1X",PlayerInfo[playerid][pVehicle1X]);
INI_Float("Vehicle1Y",PlayerInfo[playerid][pVehicle1Y]);
INI_Float("Vehicle1Z",PlayerInfo[playerid][pVehicle1Z]);
INI_Float("Vehicle1C",PlayerInfo[playerid][pVehicle1C]);
INI_Int("Vehicle1Color1",PlayerInfo[playerid][pVehicle1Color1]);
INI_Int("Vehicle1Color2",PlayerInfo[playerid][pVehicle1Color2]);
INI_Int("Vehicle1Value",PlayerInfo[playerid][pVehicle1Value]);
INI_String("Vehicle1Plate",PlayerInfo[playerid][pVehicle1Plate]);
INI_Int("Vehicle1Lock",PlayerInfo[playerid][pVehicle1Lock]);
INI_Int("Vehicle2",PlayerInfo[playerid][pVehicle2]);
INI_Int("Vehicle2Model",PlayerInfo[playerid][pVehicle2Model]);
INI_Float("Vehicle2X",PlayerInfo[playerid][pVehicle2X]);
INI_Float("Vehicle2Y",PlayerInfo[playerid][pVehicle2Y]);
INI_Float("Vehicle2Z",PlayerInfo[playerid][pVehicle2Z]);
INI_Float("Vehicle2C",PlayerInfo[playerid][pVehicle2C]);
INI_Int("Vehicle2Color1",PlayerInfo[playerid][pVehicle2Color1]);
INI_Int("Vehicle2Color2",PlayerInfo[playerid][pVehicle2Color2]);
INI_Int("Vehicle2Value",PlayerInfo[playerid][pVehicle2Value]);
INI_String("Vehicle2Plate",PlayerInfo[playerid][pVehicle2Plate]);
INI_Int("Vehicle2Lock",PlayerInfo[playerid][pVehicle2Lock]);
INI_Int("Vehicle3",PlayerInfo[playerid][pVehicle3]);
INI_Int("Vehicle3Model",PlayerInfo[playerid][pVehicle3Model]);
INI_Float("Vehicle3X",PlayerInfo[playerid][pVehicle3X]);
INI_Float("Vehicle3Y",PlayerInfo[playerid][pVehicle3Y]); //Line 2273
INI_Float("Vehicle3Z",PlayerInfo[playerid][pVehicle3Z]);
INI_Float("Vehicle3C",PlayerInfo[playerid][pVehicle3C]);
INI_Int("Vehicle3Color1",PlayerInfo[playerid][pVehicle3Color1]);
INI_Int("Vehicle3Color2",PlayerInfo[playerid][pVehicle3Color2]);
INI_Int("Vehicle3Value",PlayerInfo[playerid][pVehicle3Value]);
INI_String("Vehicle3Plate",PlayerInfo[playerid][pVehicle3Plate]);
INI_Int("Vehicle3Lock",PlayerInfo[playerid][pVehicle3Lock]);
INI_WriteInt(File,"Vehicle1",PlayerInfo[playerid][pVehicle1]);
INI_WriteInt(File,"Vehicle1Model",PlayerInfo[playerid][pVehicle1Model]);
INI_WriteFloat(File,"Vehicle1X",PlayerInfo[playerid][pVehicle1X]);
INI_WriteFloat(File,"Vehicle1Y",PlayerInfo[playerid][pVehicle1Y]);
INI_WriteFloat(File,"Vehicle1Z",PlayerInfo[playerid][pVehicle1Z]);
INI_WriteFloat(File,"Vehicle1C",PlayerInfo[playerid][pVehicle1C]);
INI_WriteInt(File,"Vehicle1Color1",PlayerInfo[playerid][pVehicle1Color1]);
INI_WriteInt(File,"Vehicle1Color2",PlayerInfo[playerid][pVehicle1Color2]);
INI_WriteInt(File,"Vehicle1Value",PlayerInfo[playerid][pVehicle1Value]);
INI_WriteString(File,"Vehicle1Plate",PlayerInfo[playerid][pVehicle1Plate]);
INI_WriteInt(File,"Vehicle1Lock",PlayerInfo[playerid][pVehicle1Lock]);
INI_WriteInt(File,"Vehicle2",PlayerInfo[playerid][pVehicle2]);
INI_WriteInt(File,"Vehicle2Model",PlayerInfo[playerid][pVehicle2Model]);
INI_WriteFloat(File,"Vehicle2X",PlayerInfo[playerid][pVehicle2X]);
INI_WriteFloat(File,"Vehicle2Y",PlayerInfo[playerid][pVehicle2Y]);
INI_WriteFloat(File,"Vehicle2Z",PlayerInfo[playerid][pVehicle2Z]);
INI_WriteFloat(File,"Vehicle2C",PlayerInfo[playerid][pVehicle2C]);
INI_WriteInt(File,"Vehicle2Color1",PlayerInfo[playerid][pVehicle2Color1]);
INI_WriteInt(File,"Vehicle2Color2",PlayerInfo[playerid][pVehicle2Color2]);
INI_WriteInt(File,"Vehicle2Value",PlayerInfo[playerid][pVehicle2Value]);
INI_WriteString(File,"Vehicle2Plate",PlayerInfo[playerid][pVehicle2Plate]);
INI_WriteInt(File,"Vehicle2Lock",PlayerInfo[playerid][pVehicle2Lock]);
INI_WriteInt(File,"Vehicle3",PlayerInfo[playerid][pVehicle3]);
INI_WriteInt(File,"Vehicle3Model",PlayerInfo[playerid][pVehicle3Model]);
INI_WriteFloat(File,"Vehicle3X",PlayerInfo[playerid][pVehicle3X]);
INI_WriteFloat(File,"Vehicle3Y",PlayerInfo[playerid][pVehicle3Y]);
INI_WriteFloat(File,"Vehicle3Z",PlayerInfo[playerid][pVehicle3Z]);
INI_WriteFloat(File,"Vehicle3C",PlayerInfo[playerid][pVehicle3C]);
INI_WriteInt(File,"Vehicle3Color1",PlayerInfo[playerid][pVehicle3Color1]);
INI_WriteInt(File,"Vehicle3Color2",PlayerInfo[playerid][pVehicle3Color2]);
INI_WriteInt(File,"Vehicle3Value",PlayerInfo[playerid][pVehicle3Value]);
INI_WriteString(File,"Vehicle3Plate",PlayerInfo[playerid][pVehicle3Plate]);
INI_WriteInt(File,"Vehicle3Lock",PlayerInfo[playerid][pVehicle3Lock]);
}