OnPlayerCommandReceived Question
#6

Quote:
Originally Posted by SickAttack
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Well, are you going to compare 150 strings everytime a player types a command, and make "zcmd commands into strcmp commands"? And yes, I suggest adding it to the commands.
No need to, his way was good. His only mistake was the way he compared the string. He'll be still using ZCMD.

If the player is injured and the command was performed is not equal to "/ems", then do something.
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Messages In This Thread
OnPlayerCommandReceived Question - by maximthepain - 27.03.2015, 14:45
Re: OnPlayerCommandReceived Question - by Konstantinos - 27.03.2015, 14:47
Re: OnPlayerCommandReceived Question - by SickAttack - 27.03.2015, 14:48
Re: OnPlayerCommandReceived Question - by maximthepain - 27.03.2015, 14:50
Re: OnPlayerCommandReceived Question - by SickAttack - 27.03.2015, 14:53
Re: OnPlayerCommandReceived Question - by Konstantinos - 27.03.2015, 14:55
Re: OnPlayerCommandReceived Question - by SickAttack - 27.03.2015, 15:01
Re: OnPlayerCommandReceived Question - by Konstantinos - 27.03.2015, 15:07
Re: OnPlayerCommandReceived Question - by SickAttack - 27.03.2015, 15:10
Re: OnPlayerCommandReceived Question - by maximthepain - 27.03.2015, 15:16

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