SendClientMessageToAll always sends double message
#6

Hmm so i figure out the problem i think it's caused by the bots. I currently have 2 bots on my IRC, tested joining when the 2nd bot haven't joined and it worked fine.

So now, my question is, how do i make only 1 bot to do SendClientMessageToAll ?
Thanks for the help tho, i really don't know anything about scripting :c


Oh and here's the command to send message in-game from IRC, i used it to do the same thing with the joining message (Might help)
Код:
IRCCMD:say(botid, channel[], user[], host[], params[])
{
	if (!isnull(params))
	{
		new msg[128];
		// Echo the formatted message
		format(msg, sizeof(msg), "02*** %s on IRC: %s", user, params);
		IRC_GroupSay(groupID, channel, msg);
		format(msg, sizeof(msg), "*** %s on IRC: %s", user, params);
		SendClientMessageToAll(0xFF9900AA, msg);
	}
}
It doesn't appear double when using this command so i think i'm missing something from this
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