Animations
#8

Quote:
Originally Posted by Sergiy
Applyanimation two times:
pawn Code:
if (pickupid == money15)
  {
        GivePlayerMoney(playerid,10000);
    SendClientMessage(playerid,0x33CCFFAA,"You Found $10.000");
    ApplyAnimation(playerid,"MISC","pickup_box",4.1,1,1,1,1,1);
ApplyAnimation(playerid,"MISC","pickup_box",4.1,1,1,1,1,1);
    }
Or even better is if oyu preload animation library. For example look in vactions.pwn and copy from there
ok i will check but can u tell me atm i fix a little but the problem is : when i pickup my money pocket my character making this animation repetly- or what ever it is in english it dont stop, but i want he do this animation just once ...

EDIT: btw can u tech me what mean preload libary or something like this is this pawno language or ? ...
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Messages In This Thread
Animations - by Geekzor - 18.07.2009, 09:49
Re: Animations - by Sergei - 18.07.2009, 09:53
Re: Animations - by Geekzor - 18.07.2009, 09:57
Re: Animations - by refshal - 18.07.2009, 10:02
Re: Animations - by Geekzor - 18.07.2009, 10:07
Re: Animations - by Geekzor - 18.07.2009, 10:14
Re: Animations - by Sergei - 18.07.2009, 10:43
Re: Animations - by Geekzor - 18.07.2009, 10:51
Re: Animations - by Sergei - 18.07.2009, 11:16
Re: Animations - by Geekzor - 18.07.2009, 11:50

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