Area69 building replacement issues [0.3.7RC3 - Object Related]
#6

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Originally Posted by Dredd
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No need to say sorry for that at all Ma-tity , 0.3.7 is still in BETA because of issues like this (which is normal).
I'm not reporting this issue to turn you down, but only to help the community.

Well, I did not try it on any sa-mp server yet, I only loaded the following map in the map editor and tested it ingame.

pawn Код:
RemoveBuildingForPlayer(playerid, 14871, 286.1875, 307.6094, 1002.0078, 0.25);
CreateObject(19881, 286.18799, 307.60901, 1002.01001,   0.00000, 0.00000, 0.00000);
No problem.

Anyway, see how your CreateObject line has no draw distance parameter? That tells your server to tell the client to just use the value from the IDE file which is currently set to 299. Just add a draw distance of 300 or above.

This GTASA rendering issue has been around a long time... that is why you can get SAMP to do the rendering instead.
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