timer
#6

eddy: You made the timer work everywhere,not only in the pickup. So,basically,if they leave the pickup they still get money every 30 sec.
You have to use variables or the PlayerToPoint function to do that.

Why did you add 2 timers? Just put one under a rotation.
Like this:
pawn Код:
SetTimerEx("Timer", 30000, 1, "i", playerid);
//-------------------------^ (rotation = true(1))
sggassasin: Use a variable to check if the player has the briefcase and use it on OnPlayerDeath with CreatePickup.
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Messages In This Thread
timer - by sggassasin - 18.07.2009, 09:06
Re: timer - by MenaceX^ - 18.07.2009, 09:26
Re: timer - by sggassasin - 18.07.2009, 09:28
Re: timer - by refshal - 18.07.2009, 09:29
Re: timer - by sggassasin - 18.07.2009, 09:44
Re: timer - by Karlip - 18.07.2009, 09:46
Re: timer - by sggassasin - 18.07.2009, 09:48
Re: timer - by Karlip - 18.07.2009, 09:50
Re: timer - by sggassasin - 18.07.2009, 09:53
Re: timer - by refshal - 18.07.2009, 09:53
Re: timer - by Karlip - 18.07.2009, 09:55
Re: timer - by refshal - 18.07.2009, 09:57
Re: timer - by sggassasin - 18.07.2009, 10:06
Re: timer - by sggassasin - 18.07.2009, 10:12
Re: timer - by refshal - 18.07.2009, 10:16
Re: timer - by sggassasin - 18.07.2009, 10:39
Re: timer - by refshal - 18.07.2009, 10:42
Re: timer - by sggassasin - 18.07.2009, 10:50
Re: timer - by sggassasin - 18.07.2009, 10:56
Re: timer - by MenaceX^ - 18.07.2009, 11:12

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