[FilterScript] De4dpOol's Rappelling System (Fully Automatic)
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Originally Posted by DeitY
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#include <line>

What's the usage of this include?

GetPlayerHealth(playerid, PlayerHealth[playerid]);
SetPlayerHealth(playerid, 999999.0);

So when player lands, he gets 999999. hp?

LandingChecker[playerid] = SetTimerEx("FallingChecker",500,1,"i",playerid);

0.5 second timer...

Improve this..
1. Line.inc is line segment library, used to create a line of rope object.
2. SetPlayerHealth(playerid, 999999.0); Is to make the player immortal so that he won't die on landing, his real health is given to him after landing.
3. Yes a 0.5 second timer, so what? Try less and it will not work as it compares the two position of player. Larger value will take time in stopping rappelling.
4. I see nothing to improve :/ Except rope's position. I will improve it soon.
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Messages In This Thread
De4dpOol's Rappelling System (Fully Automatic) - by De4dpOol - 23.03.2015, 16:17
Re: De4dpOol's Rappelling System (Fully Automatic) - by mustajab97 - 24.03.2015, 11:36
Re: De4dpOol's Rappelling System (Fully Automatic) - by Younes44 - 24.03.2015, 12:29
Re: De4dpOol's Rappelling System (Fully Automatic) - by DeitY - 25.03.2015, 07:13
Re: De4dpOol's Rappelling System (Fully Automatic) - by De4dpOol - 25.03.2015, 07:27
Re: De4dpOol's Rappelling System (Fully Automatic) - by DeitY - 25.03.2015, 07:39
Re: De4dpOol's Rappelling System (Fully Automatic) - by Karan007 - 25.03.2015, 14:57
Re : De4dpOol's Rappelling System (Fully Automatic) - by Wassimo - 25.03.2015, 16:05
Re: De4dpOol's Rappelling System (Fully Automatic) - by KayJ - 25.03.2015, 16:31
Re: De4dpOol's Rappelling System (Fully Automatic) - by De4dpOol - 26.03.2015, 05:54
Re: De4dpOol's Rappelling System (Fully Automatic) - by DeitY - 26.03.2015, 12:33
Re: De4dpOol's Rappelling System (Fully Automatic) - by De4dpOol - 27.03.2015, 08:08
Re: De4dpOol's Rappelling System (Fully Automatic) - by HydraHumza - 30.03.2015, 10:48
Re: De4dpOol's Rappelling System (Fully Automatic) - by De4dpOol - 30.03.2015, 11:16
Re: De4dpOol's Rappelling System (Fully Automatic) - by Ritzy2K - 30.03.2015, 19:29
Re: De4dpOol's Rappelling System (Fully Automatic) - by Mya - 31.03.2015, 13:03
Re: De4dpOol's Rappelling System (Fully Automatic) - by NNek - 31.03.2015, 15:03
Re: De4dpOol's Rappelling System (Fully Automatic) - by De4dpOol - 02.04.2015, 08:22
Re: De4dpOol's Rappelling System (Fully Automatic) - by Karan007 - 02.04.2015, 08:38
Re: De4dpOol's Rappelling System (Fully Automatic) - by HydraHumza - 02.04.2015, 08:41
Re: De4dpOol's Rappelling System (Fully Automatic) - by De4dpOol - 02.04.2015, 08:51
Re: De4dpOol's Rappelling System (Fully Automatic) - by HydraHumza - 08.04.2015, 12:20
Re: De4dpOol's Rappelling System (Fully Automatic) - by xiaoyang - 29.07.2015, 00:11
Re: De4dpOol's Rappelling System (Fully Automatic) - by xiaoyang - 29.07.2015, 00:49
Re: De4dpOol's Rappelling System (Fully Automatic) - by fahlevy - 01.08.2015, 10:12
Re: De4dpOol's Rappelling System (Fully Automatic) - by De4dpOol - 02.08.2015, 02:38
Re: De4dpOol's Rappelling System (Fully Automatic) - by fahlevy - 02.08.2015, 07:50

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