24.03.2015, 20:00
Is there a way to disable the custom death anims?
I noticed after spectating or sometimes death, you die and respawn at the place you died, then die again and respawn at your usual spawn point. (And this also happens sometimes at usual deaths)
If you set a player's position up high at a position (Setting a player's Z point high above) and watching them fall, they don't lose damage.
Does that-sync related function actually fix desync issues? (SetDisableSyncBugs) We intentionally tried to desync my friend (not through knife bug) and he didn't get desynced even with getting 600+ ping. He usually got desynced when he did this.
I noticed after spectating or sometimes death, you die and respawn at the place you died, then die again and respawn at your usual spawn point. (And this also happens sometimes at usual deaths)
If you set a player's position up high at a position (Setting a player's Z point high above) and watching them fall, they don't lose damage.
Does that-sync related function actually fix desync issues? (SetDisableSyncBugs) We intentionally tried to desync my friend (not through knife bug) and he didn't get desynced even with getting 600+ ping. He usually got desynced when he did this.