23.03.2015, 16:27
Quote:
Okay, that wasn't in my code... but change:
pawn Код:
pawn Код:
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Guess it will be better If I give you full code
Код:
enum GunData{ Gun, Text3D: Object, Float:Labx, Float:Laby, Float:Labz }; new GunDrop[MAX_PLAYERS][GunData], GunLabel[MAX_PLAYERS][GunData]; GetPlayerPos(playerid, GunLabel[playerid][Labx], GunLabel[playerid][Laby],GunLabel[playerid][Labz]); GunDrop[playerid][Gun] = CreateDynamicObject(356, GunLabel[playerid][Labx], GunLabel[playerid][Laby],GunLabel[playerid][Labz]-0.9, 0, 0, 0.00); GunLabel[playerid][Object] = CreateDynamic3DTextLabel("Gun", -1 ,GunLabel[playerid][Labx], GunLabel[playerid][Laby],GunLabel[playerid][Labz]-0.9, 2.5);