Gun "droping" system problems
#5

Quote:
Originally Posted by Threshold
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Okay, that wasn't in my code... but change:
pawn Код:
enum GunData
{
    Object,
    //...
to:
pawn Код:
enum GunData
{
    Text3D:Object,
    //...
EDIT: And is that closing brace "}" meant to be at the end of that line?
Yes it wasn't, I tried to add some stuff to system. "}" meant to be there, and it still gives me these errors even after I add "Text3D"

Guess it will be better If I give you full code

Код:
enum GunData{
Gun,
Text3D: Object,
Float:Labx,
Float:Laby,
Float:Labz
};
new GunDrop[MAX_PLAYERS][GunData], GunLabel[MAX_PLAYERS][GunData];

GetPlayerPos(playerid, GunLabel[playerid][Labx], GunLabel[playerid][Laby],GunLabel[playerid][Labz]);
GunDrop[playerid][Gun] = CreateDynamicObject(356, GunLabel[playerid][Labx], GunLabel[playerid][Laby],GunLabel[playerid][Labz]-0.9, 0, 0, 0.00);
GunLabel[playerid][Object] = CreateDynamic3DTextLabel("Gun", -1 ,GunLabel[playerid][Labx], GunLabel[playerid][Laby],GunLabel[playerid][Labz]-0.9, 2.5);
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Messages In This Thread
Gun "droping" system problems - by Supermaxultraswag - 22.03.2015, 10:51
Re: Gun "droping" system problems - by Threshold - 22.03.2015, 11:23
Re: Gun "droping" system problems - by Supermaxultraswag - 23.03.2015, 13:05
Re: Gun "droping" system problems - by Threshold - 23.03.2015, 13:18
Re: Gun "droping" system problems - by Supermaxultraswag - 23.03.2015, 16:27
Re: Gun "droping" system problems - by Threshold - 24.03.2015, 03:24
Re: Gun "droping" system problems - by Supermaxultraswag - 24.03.2015, 16:04
Re: Gun "droping" system problems - by Supermaxultraswag - 27.03.2015, 21:05
Re: Gun "droping" system problems - by Supermaxultraswag - 28.03.2015, 10:16
Re: Gun "droping" system problems - by Threshold - 28.03.2015, 12:54

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