23.03.2015, 06:00
Try this:
Preview:
pawn Код:
new Text:Textdraw0,
Text:Textdraw1;
// Under OnGameModeInit():
Textdraw0 = TextDrawCreate(140.000000, 140.000000, "Character");
TextDrawBackgroundColor(Textdraw0, -256);
TextDrawFont(Textdraw0, 5);
TextDrawLetterSize(Textdraw0, 0.500000, 1.000000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
TextDrawUseBox(Textdraw0, 1);
TextDrawBoxColor(Textdraw0, -256);
TextDrawTextSize(Textdraw0, 160.000000, 180.000000);
TextDrawSetPreviewModel(Textdraw0, 12);
TextDrawSetPreviewRot(Textdraw0, 0.000000, 0.000000, 0.000000, 1.000000);
TextDrawSetSelectable(Textdraw0, 0);
Textdraw1 = TextDrawCreate(320.000000, 140.000000, "Character");
TextDrawBackgroundColor(Textdraw1, 80);
TextDrawFont(Textdraw1, 5);
TextDrawLetterSize(Textdraw1, 0.500000, 1.000000);
TextDrawColor(Textdraw1, -1);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
TextDrawUseBox(Textdraw1, 1);
TextDrawBoxColor(Textdraw1, -256);
TextDrawTextSize(Textdraw1, 160.000000, 180.000000);
TextDrawSetPreviewModel(Textdraw1, 12);
TextDrawSetPreviewRot(Textdraw1, 0.000000, 0.000000, 0.000000, 1.000000);
TextDrawSetSelectable(Textdraw1, 0);