17.07.2009, 21:19
Well basically, my goal is to be able to admin jail player's who aren't connected to the server. Here is the command:
Код:
if(strcmp(cmd, "/ajail", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /ajail [playerid/PartOfName] [time(minutes)] [reason]"); return 1; } new playa; new money; playa = ReturnUser(tmp); tmp = strtok(cmdtext, idx); money = strval(tmp); if (PlayerInfo[playerid][pAdmin] >= 1) { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /ajail [playerid/PartOfName] [time(minutes)] [reason]"); return 1; } format(string, sizeof(string), "* You Jailed %s.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTRED, string); format(string, sizeof(string), "* You were Jailed by Admin %s.", sendername); SendClientMessage(playa, COLOR_LIGHTRED, string); SafeResetPlayerWeapons(playa); WantedPoints[playa] = 0; PlayerInfo[playa][pJailed] = 1; PlayerInfo[playa][pJailTime] = money*60; SetPlayerInterior(playa, 6); PlayerInfo[playa][pInt] = 6; SetPlayerPos(playa, 264.6288,77.5742,1001.0391); format(string, sizeof(string), "You are jailed for %d minutes. Bail: Unable", money); SendClientMessage(playa, COLOR_WHITE, string); format(string, 256, "%s has been jailed by %s [Reason: %s]", giveplayer, sendername, (result)); BroadCast(COLOR_LIGHTRED,string); format(string, sizeof(string), "%s has been jailed by %s [Reason: %s]", giveplayer, sendername, (result)); printf("%s",string); } } } else { SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); } } return 1; }