20.03.2015, 13:04
With the SetPlayerVelocity function, you have X, Y & Z. If you set the X function to make the player go that direction & go faster, he will go in that direction & will go faster, and vice versa for all of the other axis. You cannot make the player face the way in which the velocity function sets them, they have to face that way themselves. You would need to use another function for setting the way they are facing to the velocity one.