17.07.2009, 16:16
public OnPlayerDeath(playerid, killerid, reason)
{
SendClientMessage(killerid,0xAA3333AA,"You have killed someone");
GivePlayerMoney(killerid,5000);
SendClientMessage(playerid,0xAA3333AA,"You have died.");
GivePlayerMoney(playerid,-5000);
SendDeathMessage(killerid,playerid,reason);
return 1;
}
Cheerz
{
SendClientMessage(killerid,0xAA3333AA,"You have killed someone");
GivePlayerMoney(killerid,5000);
SendClientMessage(playerid,0xAA3333AA,"You have died.");
GivePlayerMoney(playerid,-5000);
SendDeathMessage(killerid,playerid,reason);
return 1;
}
Cheerz

