[Help] Mapping script into a server.
#3

Under OnGameModeinit you add your mapping (CreateObject or CreateDynamicObject)

under OnPlayerConnect or whatever, add your RemoveBuildingForPlayer and then compile. Remember if you have your server UP and running you should do a restart.

I recommend to have the mapping inside the gamemode instead of a filterscript.
Reply


Messages In This Thread
[Help] Mapping script into a server. - by SnitchDog - 16.03.2015, 14:54
AW: [Help] Mapping script into a server. - by Kaliber - 16.03.2015, 14:58
Re: [Help] Mapping script into a server. - by Stanford - 16.03.2015, 15:03
Re: [Help] Mapping script into a server. - by SnitchDog - 16.03.2015, 15:32
Re: [Help] Mapping script into a server. - by Fantje - 16.03.2015, 16:29
Re: [Help] Mapping script into a server. - by SnitchDog - 16.03.2015, 18:06
Re: [Help] Mapping script into a server. - by ATGOggy - 16.03.2015, 18:09
Re: [Help] Mapping script into a server. - by SnitchDog - 16.03.2015, 21:17
Re: [Help] Mapping script into a server. - by SnitchDog - 17.03.2015, 15:13
Re: [Help] Mapping script into a server. - by Boyka96 - 17.03.2015, 15:29

Forum Jump:


Users browsing this thread: 1 Guest(s)