16.03.2015, 15:03
Under OnGameModeinit you add your mapping (CreateObject or CreateDynamicObject)
under OnPlayerConnect or whatever, add your RemoveBuildingForPlayer and then compile. Remember if you have your server UP and running you should do a restart.
I recommend to have the mapping inside the gamemode instead of a filterscript.
under OnPlayerConnect or whatever, add your RemoveBuildingForPlayer and then compile. Remember if you have your server UP and running you should do a restart.
I recommend to have the mapping inside the gamemode instead of a filterscript.