14.03.2015, 10:22
Well it shows wrong values in textdraw
Code:
forward CountBar(playerid); public CountBar(playerid) { new string[5]; BarCount++; SetPlayerProgressBarValue(playerid, Bar, BarCount); format(string,sizeof(string),"%i",BarCount); PlayerTextDrawSetString(playerid,Capture[playerid],string); return 1; }