12.03.2015, 12:52
Float:GetPlayerProgressBarMaxValue(playerid, PlayerBar:barid); // Returns the maximum value of a progress bar.
SetPlayerProgressBarMaxValue(playerid, PlayerBar:barid, Float:max); // Sets the maximum value that a progress bar represents.
Float:GetPlayerProgressBarValue(playerid, PlayerBar:barid); // Returns the value a progress bar represents.
SetPlayerProgressBarValue(playerid, PlayerBar:barid, Float:value); // Sets the value a progress bar represents.
SetPlayerProgressBarMaxValue(playerid, PlayerBar:barid, Float:max); // Sets the maximum value that a progress bar represents.
Float:GetPlayerProgressBarValue(playerid, PlayerBar:barid); // Returns the value a progress bar represents.
SetPlayerProgressBarValue(playerid, PlayerBar:barid, Float:value); // Sets the value a progress bar represents.