OnPlayerCommandReceived
#10

Quote:
Originally Posted by ReshiramZekrom
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He is wright, because if someone write a command such as "/kill /a", the command will be processed anyway..
Dude...when you say something proof it!

PHP код:
#include <a_samp>
main() OnPlayerCommandText(0,"/a hallo");
public 
OnPlayerCommandText(playerid, cmdtext[]) return print(!strcmp(cmdtext,"/a")?(!"You're right!"):(!"I'm right!")); 
You can test it..i am right dude
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Messages In This Thread
OnPlayerCommandReceived - by ajwar - 09.03.2015, 11:10
Re: OnPlayerCommandReceived - by CalvinC - 09.03.2015, 11:12
AW: OnPlayerCommandReceived - by Kaliber - 09.03.2015, 11:15
Re: OnPlayerCommandReceived - by ajwar - 09.03.2015, 11:17
Re: AW: OnPlayerCommandReceived - by ajwar - 09.03.2015, 11:20
AW: Re: AW: OnPlayerCommandReceived - by Kaliber - 09.03.2015, 11:22
Re: AW: OnPlayerCommandReceived - by Gammix - 09.03.2015, 11:50
AW: Re: AW: OnPlayerCommandReceived - by Kaliber - 09.03.2015, 12:35
Re: OnPlayerCommandReceived - by ReshiramZekrom - 09.03.2015, 13:46
AW: Re: OnPlayerCommandReceived - by Kaliber - 09.03.2015, 13:49

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