[Tutorial] A basic hitman system (/contract)
#7

Shouldn't the IsPlayerConnected in your contract command be "id", not "playerid"?
pawn Code:
if(!IsPlayerConnected(playerid)) return SendClientMessage(playerid, -1, "{A3A1A0}That player is not connected.");
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Messages In This Thread
A basic hitman system (/contract) - by Sellize - 08.03.2015, 12:45
Re: A basic hitman system (/contract) - by biker122 - 08.03.2015, 15:43
Re: A basic hitman system (/contract) - by Sellize - 08.03.2015, 16:23
Re: A basic hitman system (/contract) - by LOCS - 08.03.2015, 19:03
Re: A basic hitman system (/contract) - by sas10 - 08.03.2015, 21:24
Re: A basic hitman system (/contract) - by finelaq - 08.03.2015, 21:31
Re: A basic hitman system (/contract) - by CalvinC - 09.03.2015, 06:12
Re: A basic hitman system (/contract) - by Sellize - 09.03.2015, 17:49
Re: A basic hitman system (/contract) - by finelaq - 10.03.2015, 18:03
Re: A basic hitman system (/contract) - by saffierr - 27.09.2015, 18:16

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