[Tutorial] A basic hitman system (/contract)
#3

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Originally Posted by biker122
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"Did you know?" - You have to reset the player's hit and ishitman value to 0, once they quit.
Otherwise, an unknown player with that playerid will have an hit on him..
I guess so. But I leave that up to the player since I expect them to incorporate this into an existing script
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Messages In This Thread
A basic hitman system (/contract) - by Sellize - 08.03.2015, 12:45
Re: A basic hitman system (/contract) - by biker122 - 08.03.2015, 15:43
Re: A basic hitman system (/contract) - by Sellize - 08.03.2015, 16:23
Re: A basic hitman system (/contract) - by LOCS - 08.03.2015, 19:03
Re: A basic hitman system (/contract) - by sas10 - 08.03.2015, 21:24
Re: A basic hitman system (/contract) - by finelaq - 08.03.2015, 21:31
Re: A basic hitman system (/contract) - by CalvinC - 09.03.2015, 06:12
Re: A basic hitman system (/contract) - by Sellize - 09.03.2015, 17:49
Re: A basic hitman system (/contract) - by finelaq - 10.03.2015, 18:03
Re: A basic hitman system (/contract) - by saffierr - 27.09.2015, 18:16

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