08.03.2015, 13:02
Why would you save player password on every disconnect.
Remove:
Actually passwords are always strings. Why have you got it as an integer :v
Use
in dialog response.
Suggest: stop using udb_hash, its outdated and insecure. Try whirlpool.
Remove:
pawn Код:
INI_WriteInt(File, "Password", ...);
Use
pawn Код:
INI_WriteString(...)
Suggest: stop using udb_hash, its outdated and insecure. Try whirlpool.