Aimbot Detector/OnPlayerTakeDamage
#4

you mean this?

pawn Код:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
   if(spectateonofadmin...)
   {
      CreatePickup(1318, 0, fX, fY, fZ, 0);
   }
   return 1;
}
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Messages In This Thread
Aimbot Detector/OnPlayerTakeDamage - by fatlirmorina - 07.03.2015, 11:01
Re: Aimbot Detector/OnPlayerTakeDamage - by fatlirmorina - 07.03.2015, 11:32
Re: Aimbot Detector/OnPlayerTakeDamage - by Finnick - 07.03.2015, 12:13
Re: Aimbot Detector/OnPlayerTakeDamage - by ReD_HunTeR - 07.03.2015, 12:29
Re: Aimbot Detector/OnPlayerTakeDamage - by fatlirmorina - 07.03.2015, 20:38
Re: Aimbot Detector/OnPlayerTakeDamage - by fatlirmorina - 12.03.2015, 13:02
Re: Aimbot Detector/OnPlayerTakeDamage - by ATGOggy - 12.03.2015, 14:05

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