07.03.2015, 11:56
PHP код:
#define FILTERSCRIPT
#if defined FILTERSCRIPT
#include <a_samp>
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/fstyles", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Fighting Style's", "Normal\nBoxing\nKungfu\nKneeHead\nGrabKick\nElbow", "Change", "Cancel");
return true;
}
return false;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case 3:
{
if(response == 1)
{
switch(listitem)
{
case 0:
{
SetPlayerFightingStyle (playerid, FIGHT_STYLE_NORMAL);
SendClientMessage(playerid, 0x00FF00, "|- You have changed your fighting style to the Normal fight style! -|");
}
case 1:
{
SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);
SendClientMessage(playerid, 0x00FF00, "|- You have changed your fighting style to the Boxing fight style! -|");
}
case 2:
{
SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU);
SendClientMessage(playerid, 0x00FF00, "|- You have changed your fighting style to the Kungfu fight style! -|");
}
case 3:
{
SetPlayerFightingStyle (playerid, FIGHT_STYLE_KNEEHEAD);
SendClientMessage(playerid, 0x00FF00, "|- You have changed your fighting style to the KneeHead fight style! -|");
}
case 4:
{
SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);
SendClientMessage(playerid, 0x00FF00, "|- You have changed your fighting style to the GrabKick fight style! -|");
}
case 5:
{
SetPlayerFightingStyle (playerid, FIGHT_STYLE_ELBOW);
SendClientMessage(playerid, 0x00FF00, "|- You have changed your fighting style to the Elbow fight style! -|");
}
}
}
}
}
return true;
}
#endif