Aimbot Detector/OnPlayerTakeDamage
#1

Hi,

I'm currently creating an RP server, an idea came on my mind,

If admin is spectating Player A,
Player A is fighting Player B, Player A shoots at Player B > I want an marker/pickup to create where the Player has fired that bullet.

If anyone can script this with function OnPlayerTakeDamage, I'd really appriciate it +rep from me.
Thanks.
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Messages In This Thread
Aimbot Detector/OnPlayerTakeDamage - by fatlirmorina - 07.03.2015, 11:01
Re: Aimbot Detector/OnPlayerTakeDamage - by fatlirmorina - 07.03.2015, 11:32
Re: Aimbot Detector/OnPlayerTakeDamage - by Finnick - 07.03.2015, 12:13
Re: Aimbot Detector/OnPlayerTakeDamage - by ReD_HunTeR - 07.03.2015, 12:29
Re: Aimbot Detector/OnPlayerTakeDamage - by fatlirmorina - 07.03.2015, 20:38
Re: Aimbot Detector/OnPlayerTakeDamage - by fatlirmorina - 12.03.2015, 13:02
Re: Aimbot Detector/OnPlayerTakeDamage - by ATGOggy - 12.03.2015, 14:05

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