COMMAND: /sex (+REP)
#3

pawn Code:
CMD:sex(playerid, params[])
{
    if(!IsPlayerInAnyVehicle(playerid))
    {
        SendClientMessageEx(playerid, COLOR_GREY, "   You can only have Sex in a Car!");
        return 1;
    }
    new Car = GetPlayerVehicleID(playerid);

    new string[128], giveplayerid, money;
    if(sscanf(params, "ud", giveplayerid, money)) return SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /sex [player] [price]");

    if(money < 1 || money > 10000) { SendClientMessageEx(playerid, COLOR_GREY, "   Price not lower then $1 or above $10,000!"); return 1; }
    if(IsPlayerConnected(giveplayerid))
    {
        if(giveplayerid != INVALID_PLAYER_ID)
        {
            if (ProxDetectorS(8.0, playerid, giveplayerid))
            {
                if(giveplayerid == playerid) { SendClientMessageEx(playerid, COLOR_GREY, "You cannot have Sex with yourself!"); return 1; }
                if(IsPlayerInAnyVehicle(playerid) && IsPlayerInVehicle(giveplayerid, Car))
                {
                    if(gettime() >= PlayerInfo[playerid][pSexTime])
                    {
                        format(string, sizeof(string), "* You offered %s to have sex with you, for $%s.", GetPlayerNameEx(giveplayerid), number_format(money));
                        SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
                        format(string, sizeof(string), "* Whore %s has offered you to have sex with them, for $%s (type /accept sex) to accept.", GetPlayerNameEx(playerid), number_format(money));
                        SendClientMessageEx(giveplayerid, COLOR_LIGHTBLUE, string);
                        SexOffer[giveplayerid] = playerid;
                        SexPrice[giveplayerid] = money;
                        PlayerInfo[playerid][pSexTime] = gettime()+60;
                    }
                    else
                    {
                        SendClientMessageEx(playerid, COLOR_GRAD2, " You have already had sex, wait for your reload time to finish!");
                        return 1;
                    }
                }
                else
                {
                    SendClientMessageEx(playerid, COLOR_GREY, "   You or the other person must be in a Car together!");
                    return 1;
                }
            }
            else
            {
                SendClientMessageEx(playerid, COLOR_GREY, "That person isn't near you.");
                return 1;
            }
        }
    }
    else
    {
        SendClientMessageEx(playerid, COLOR_GREY, "Invalid player specified.");
        return 1;
    }
    return 1;
}
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Messages In This Thread
COMMAND: /sex (+REP) - by SkilledMaster - 07.03.2015, 04:09
Re: COMMAND: /sex (+REP) - by Ryan_Bowe - 07.03.2015, 04:13
Re: COMMAND: /sex (+REP) - by rickisme - 07.03.2015, 04:14
Re: COMMAND: /sex (+REP) - by Finnick - 07.03.2015, 04:16
Re: COMMAND: /sex (+REP) - by SkilledMaster - 07.03.2015, 04:17

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