06.03.2015, 13:27
Код:
if(PlayerInfo[playerid][pLevel] > 6)
{
SafeSetPlayerPos(playerid, Float:x, Float:y, Float:z);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "You must be level 6 to spawn");
return 1;
}
SafeSetPlayerPos must be first defined to this work..
Try put SetPlayerPos it will work



