06.03.2015, 13:27
Код:
if(PlayerInfo[playerid][pLevel] > 6) { SafeSetPlayerPos(playerid, Float:x, Float:y, Float:z); } else { SendClientMessage(playerid, COLOR_GRAD1, "You must be level 6 to spawn"); return 1; }
SafeSetPlayerPos must be first defined to this work..
Try put SetPlayerPos it will work