Quote:
Originally Posted by CalvinC
Something like this maybe:
pawn Код:
new Float:x, Float:y, Float:z; GetPlayerVelocity(playerid, x, y, z); if(z < -5) SetPlayerVelocity(playerid, x, y, -2); // Checks if the z speed is lower than -5, so it's etc. -6 // If so, sets his z velocity to -2
But you'll have to experiment with it yourself, that's just a skeleton of how it'll work, you also need to find out what velocity's are needed.
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Thanks bro
i already made it by ****** search on WIKI, thanks any way