error 029: invalid expression, assumed zero
#5

Quote:
Originally Posted by MikE1990
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Because you use else after for loop but else is only for if
Код:
CMD:duty(playerid, params[])
{
	new group = playerVariables[playerid][pGroup];
	if(groupVariables[group][gGroupType] == 1) // if gGroupType == 1 then What ?
	if(GetPVarInt(playerid,"AntiFlood") > gettime()){ SendClientMessage(playerid, 0xFFD5BBAA, "Do Not Spam!"); return false; }
	SetPVarInt(playerid,"AntiFlood",gettime() + 1);
   	{// Why you use here brackets ??
       for(new x = 0; x < MAX_GROUPS; x++)
	   {
		   if(IsAtDuty(playerid) || IsPlayerInRangeOfPoint(playerid, 100.0, groupVariables[x][gGroupInteriorPos][0], groupVariables[x][gGroupInteriorPos][1], groupVariables[x][gGroupInteriorPos][2]) && GetPlayerVirtualWorld(playerid) == GROUP_VIRTUAL_WORLD+x)
		   {
			   GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);
			   if(playerVariables[playerid][pPoliceDuty] == 0)
			   {
				   playerVariables[playerid][pPoliceDuty] = 1;
				   format(szMessage, sizeof(szMessage), "%s took his equipment out of his locker.", szPlayerName);
			       nearByMessage(playerid, COLOR_PURPLE, szMessage, 10.0);
				   givePlayerValidWeapon(playerid, 24);
				   givePlayerValidWeapon(playerid, 31);
				   givePlayerValidWeapon(playerid, 29);
				   givePlayerValidWeapon(playerid, 41);
				   playerVariables[playerid][pArmour] = 100;
				   playerVariables[playerid][pHealth] = 100;
				   SetPlayerArmour(playerid, playerVariables[playerid][pArmour]);
				   SetPlayerHealth(playerid, playerVariables[playerid][pHealth]);
                }
		       else
			    {
				    playerVariables[playerid][pPoliceDuty] = 0;
				    format(szMessage, sizeof(szMessage), "%s put his equipment in his locker.", szPlayerName);
				    nearByMessage(playerid, COLOR_PURPLE, szMessage, 10.0);
				    validResetPlayerWeapons(playerid);
				    playerVariables[playerid][pArmour] = 0;
				    playerVariables[playerid][pHealth] = 100;
				    SetPlayerArmour(playerid, playerVariables[playerid][pArmour]);
				    SetPlayerHealth(playerid, playerVariables[playerid][pHealth]);
		        }
		    }
		    else
		    {
		       SCM(playerid, COLOR_GREY, "You need to be in your HQ!");
		    }
	     }
	     else // Else after for loop
	     {
		     SCM(playerid, COLOR_GREY, "You are not a cop!");
	     }
	 }
     return 1;
}
Look comments i made.
i compile ,and is compile norm , mmm is work on normal player /duty .....
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