04.03.2015, 00:08
wep_Total already value 0.
If i add wep_Total++ in DefineCustomWeapon the value is 1, 2, 3... How to start at 0 with return wep_Total; ?
If i add wep_Total++ in DefineCustomWeapon the value is 1, 2, 3... How to start at 0 with return wep_Total; ?
