Help Rep ++1
#6

Quote:

#define PRESSED(%0) (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) // put this on top of ur script
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PRESSED(KEY_FIRE))
{
switch(GetPlayerWeapon(playerid))
{
case 38, 42: // use ur forbidden gun
{
Ban(playerid);
}
}
}
return 1;
}

Tested on local server Hope this help
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Messages In This Thread
Help Rep ++1 - by MBilal - 02.03.2015, 06:03
Re: Help Rep ++1 - by MikE1990 - 02.03.2015, 06:07
Re: Help Rep ++1 - by MBilal - 02.03.2015, 06:08
Re: Help Rep ++1 - by semara123 - 02.03.2015, 06:10
Re: Help Rep ++1 - by MBilal - 02.03.2015, 06:13
Re: Help Rep ++1 - by semara123 - 02.03.2015, 06:25
Re: Help Rep ++1 - by MBilal - 02.03.2015, 07:12

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